Tuesday, October 15, 2013

Week (37): 09/09/2013 – 13/09/2013

Week two of development. Our Director/Producer Koen went on a short holiday to Tunesia. He needed a short break, because he did not remember what a beach looked like anymore. So when Koen was taking time coming back to his senses, we continued development on the game and website.


We decided that the website needs large full screen environment art to set the tone on 'atmospheric' games. Therefore Leon started to create large pieces of environmental art for the website. We decided to have six pieces of art. These art pieces will slide by over time when visiting the website. A short example you can see below.




We also took time to create new concept art for the game. We already decided the game takes place in a large Labyrinth, we do not exactly know what type of gameplay will be accompanied with this idea, but we are working on it. Leon tried to define 'hostile' environments in these concept art pieces. A few examples below.



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